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There's been a new version of Dungeons & Dragons released that puts an additional emphasis on story-telling and character building, which excites the crap out of me. Each character sheet has a required space for character traits, ideals, bonds, and flaws. There's a mechanic for rewarding players who make decisions that are counter-intuitive to the quest but in-line with their character.

I'd like to put together a bi-weekly game here in LA on Saturday afternoons or evenings. No roleplaying or tabletop gaming experience required. I would dungeon master.

We'd probably use the starter set, which contains some pre-created characters (but I would be happy to work with anybody who wanted to roll their own).

Any interest?

DW Post: http://jetpack-monkey.dreamwidth.org/498217.html (comment count unavailable comments). Comment at either location.

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